Archive for the ‘open’ Tag
People say that when you start making games you should make games with the scope of Pong or perhaps Tetris. I feel that’s where I’m at right now with these last two (well, probably not to Tetris yet). I’m happy though not to have made an actual Pong or Tetris (OK, I have made Pong, but it was basically a type-in). I feel like I’ve learned a lot making abandon and open, that I wouldn’t really have learned making a clone of some existing game. So, make your Pong and your Tetris, just understand what that means for you.