RP: you or your character?

Opinion: after the IC/OOC paradigm shift of the 90s the idea of ‘your character’ has settled into stasis.

While many players make a distinction between themself and their character, most people prioritize their wants and needs when making character decisions that really shouldn’t have anything to do with them. ICA=ICC was a reaction to this — is it enough?

It seems that where muds-as-games are lacking is in the code that manages character actions outside the realm of combat, magic, and crafts. Mudlab again comes through with the interesting discussions:

http://www.mudlab.org/forum/viewtopic.php?t=200

Obviously my bias rests on the side of muds-as-games where your character is an object, or if you want to be less game-like, you are the ultimate actor. For some reason I find this to be much more interesting than playing a character as a shadow extension of yourself. Even if the character is a two-headed vampire paladin, I find that in most games a player really decides how a character acts based on their personality, not the (two-headed) character’s.

Advertisements

No comments yet

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: